clock.sleep() function issues?
So, I recently converted an experiment from OpenSesame 2.9.7 to the newest version. Note that the experiment was programmed with only Python script. That said, I had to change a few different functions (e.g. self.sleep() --> clock.sleep() ) during the process. Everything runs fine on my iMac, but my PI is having difficulty getting things running correctly on his Mac Pro. For some reason, some stimuli on his screen will not sleep for the specified amount of time. For example, if on my screen an image sleeps for 1000ms, it only briefly (~100ms) flashes on his screen. We are using the exact same script, so it is not an issue with experiment versions. Is this a known issue or am I missing something?