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Calibration not running when call calibrate in Psychopy using Pygaze and Eyelink

JFLJFL Posts: 1


I have been trying to develop and run a simple eyetracking experiment on a windows computer using an eyelink 1000+ system in the builder mode provided by psychopy. I have been running into an issue in terms of getting the program to execute the calibration before the experimental trials begin.

Although it seems to open a window to perform the calibration on the stimulus computer nothing appears (neither menu nor fixation dots for calibration). I have tried pressing c, v, enter and q which are supposed to be the relevant key commands on the stimulus computer but nothing appears and it seems to be unresponsive. When I try starting the calibration from the eyetracking computer after the blank screen appears on the stimulus computer the calibration screen opens on the eyetracking computer (i.e. a fixation dot appears) but the screen on the stimulus computer remains blank and unresponsive. The code I have been using for the experiment came from the SimpleTrackerExperiment demo on the pygaze website and I added it right at the start of the experiment before any experiment instructions or trials begin:

import random
import constants
from pygaze import libscreen
from pygaze import libtime
from pygaze import liblog
from pygaze import libinput
from pygaze import eyetracker
disp = libscreen.Display()
tracker = eyetracker.EyeTracker(disp)
keyboard = libinput.Keyboard(keylist=['space','c','v','q'], timeout=None)

Also this is a copy of the constants.py file that is imported

DUMMYMODE = False # False for gaze contingent display, True for dummy mode (using mouse or joystick)
LOGFILENAME = 'default' # logfilename, without path
LOGFILE = LOGFILENAME[:] # .txt; adding path before logfilename is optional; logs responses (NOT eye movements, these are stored in an EDF file!)
SCREENNR = 0 # number of the screen used for displaying experiment
DISPTYPE = 'psychopy' # either 'psychopy' or 'pygame'
DISPSIZE = (1024,768) # canvas size
SCREENSIZE = (26.1, 19.7) # physical display size in cm
MOUSEVISIBLE = False # mouse visibility
BGC = (125,125,125) # backgroundcolour
FGC = (0,0,0) # foregroundcolour
SOUNDOSCILLATOR = 'sine' # 'sine', 'saw', 'square' or 'whitenoise'
SOUNDLENGTH = 100 # milliseconds (duration)
SOUNDATTACK = 0 # milliseconds (fade-in)
SOUNDDECAY = 5 # milliseconds (fade-out)
SOUNDBUFFERSIZE = 1024 # increase if playback is choppy
SOUNDSAMPLINGFREQUENCY = 48000 # samples per second
SOUNDSAMPLESIZE = -16 # determines bit depth (negative is signed
SOUNDCHANNELS = 2 # 1 = mono, 2 = stereo
MOUSEBUTTONLIST = None # None for all mouse buttons; list of numbers for buttons of choice (e.g. [1,3] for buttons 1 and 3)
MOUSETIMEOUT = None # None for no timeout, or a value in milliseconds
KEYLIST = ['space','c','v','q'] # None for all keys; list of keynames for keys of choice (e.g. ['space','9',':'] for space, 9 and ; keys)
KEYTIMEOUT = None # None for no timeout, or a value in milliseconds
JOYBUTTONLIST = None # None for all joystick buttons; list of button numbers (start counting at 0) for buttons of choice (e.g. [0,3] for buttons 0 and 3 - may be reffered to as 1 and 4 in other programs)
JOYTIMEOUT = None # None for no timeout, or a value in milliseconds
TRACKERTYPE = 'eyelink' # either 'smi', 'eyelink' or 'dummy' (NB: if DUMMYMODE is True, trackertype will be set to dummy automatically)
SACCVELTHRESH = 35 # degrees per second, saccade velocity threshold
SACCACCTHRESH = 9500 # degrees per second, saccade acceleration threshold
SMIIP = ''
FRLSIZE = 200 # pixles, FRL-size
FRLDIST = 125 # distance between fixation point and FRL
FRLTYPE = 'gauss' # 'circle', 'gauss', 'ramp' or 'raisedCosine'
FRLPOS = 'center' # 'center', 'top', 'topright', 'right', 'bottomright', 'bottom', 'bottomleft', 'left', or 'topleft'
CURSORTYPE = 'cross' 

Any help or suggestions would be greatly appreciated.


Thanked by 1EthanDC
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