Daniel
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- Daniel
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Hi Rudy, I'm not on Sierra myself yet (I like to wait a bit before upgrading), so I can't really tell. The only way to find out if this problem is Sierra related, is to wait and see if more reports of the same problem roll in from other users who a…
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Hi Ondrej, Creating a plugin is relatively simple, and usually you can reuse most of your code, so it shouldn't be that much extra work. Of course, as it is with all things around OpenSesame, you should only work on this if you have the time (and fe…
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Hi Daxide, Could you provide us some extra information? What operating system are you working with, and which version of OpenSesame are you using? OpenSesame should have support for hebrew by default as far as I know (or at least bidirectional text…
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Hi Laurie, That is a very mysterious error that pops up for some people, but we still don't know what causes it. Sadly the screenshot you post here also doesn't really provide us any information about where to look for the source of this problem. …
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(Quote) Yes, this is a known bug, and has to do with the new way we package OpenSesame. I hope to have this solved in one of the next releases, but for now I haven't found a solution yet.
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Hi Marian Sauter, We have been thinking of jumping the official hoops that Apple poses to become an identified developer; and of course we'd love to have OpenSesame available in the app store! So yes, we have been looking into this since a while no…
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Hi Ondrej, This is definitely interesting and some impressive work. We've been trying to get the latency of sound playback down, but never found the opportunity to really dive into this, like you have. This may be interesting stuff for @Jarik too, …
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Hi Stephan, If OpenSesame is located in the /Applications folder, you can simply execute the command /Applications/OpenSesame.app/Contents/MacOS/Resources/bin/python /Applications/OpenSesame.app/Contents/MacOS/Resources/bin/opensesamerun in the t…
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Hi DahmSF, There currently is no app version of opensesamerun for mac, but its script is included in the main application. To get it to run from the terminal you can follow the steps described below. I assume you have the OpenSesame.app located in …
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Well, that needs a bit of work then. I think it works for 3.0.7 because that version was still packaged with py2app, while we use a different method from 3.1.x onwards where we use an Anaconda environment as the basis for the package. I think the do…
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Hey DPrec, Glad to hear reinstalling OpenSesame solved the problem. Inprocess used to be the default because multiprocessing never worked for the Mac, but since 3.1 it does, so I recommend switching to that mode. It will make running experiments ge…
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This error seems to be related to the python packaging system itself. Have you tried updating those? You probably want to stick to the versions provided by your distro's repository, but if you don't really mind you could also see if you could upgra…
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Hi D. Sorry to hear that it's not working for you. Sadly your error message is also not really helpful in a way that it tells us more about the origin of your problem. You say you don't get a stack trace, but could still give us a bit more contextu…
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Hi Jarik, I think it still can be read well, only the module I used saves the info.plist in binary format. If I open the packaged Info.plist with XCode, it is read correctly. Could you check if this is also the case for you? I will check if I can c…
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Hi Guys, It's buried a long way down. You'll find this file at: OpenSesame.app/Contents/Resources/lib/python2.7/site-packages/share/opensesame_resources/locale/ Hopefully this helps!
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Got it, I created an issue at https://github.com/dschreij/opensesame_soundrecorder_plugins/issues/8 to remind myself to fix this soon. And yes, the sound recorder plugins are long overdue for an update.
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Looks like a low-level OpenGL error which we can't do much about. I've had those, and as silly as it sounds, restarting your computer might help. If it doesn't, this might be a videocard/-driver related issue, so updating drivers may help.
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Hi Han, I've been trying to do this for a while now, but haven't succeeded either. The problem is that de vlc bindings for Python are not very well documented, and largely neglected as I see it. There is an API description at http://olivieraubert.ne…
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Yes, that has been reported here too. I know this is probably due to a mistake in the app's Info.plist file, but I haven't had the time to pinpoint and solve it, but I'll let you know (through the other post, as that is read by more people) once I d…
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Hey @Diego, thanks for the feedback. This is really weird, as OS X doesn't have a registry or such (like Windows, the reason why stuff like this is more often bound to happen there), and all icon related stuff is arranged through the Info.plist file…
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@amihai_gottlieb that has been one of my gripes for a while now too. I plan on taking a look at this in the near future. It shouldn't be that difficult as we've already solved a similar problem in the OSF explorer.
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A simple uninstall of the OpenSesame qt5.app should fix the icon problem. I can reproduce it here (as in, my icons have all gone haywire too), so I'm going to try fixing it soon. Probably it is an invalid entry in the Info.plist file that is encapsu…
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Hi neuropacabra. Apologies, I had to move the file from that server. The working link is http://cogsci.nl/dschreij/opensesame-mac/opensesame_3.1.2-py2.7-qt5-macos-1.dmg (but I think you already found it)
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Theres an error in Sebastiaans snippet. It says IV instead of !V at the start
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@sebastiaan? Shouldn't this post be an announcement so it stays on top? Or are you planning on integrating it in the general documentation at some point?
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Translations are @sebastiaan's department, so I think it's better if he tells you what the best practices are. To me what you are suggesting sounds like the right way to do it though, and I think it will work out that way. Thanks for your willingnes…
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Hi jpg446, Can you tell us which OpenSesame version you are using and on which platform? PyAudio should be included in the default package but it could be that we forgot it this time (we are revamping the packaging process so this might be a result …
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Hi guys, thanks for all your feedback. This is really valuable! I hope to get working on this as soon as possible, but currently I'm engaged in a lot of other stuff. Just to briefly respond to the most general problems you have posted here: * Not f…
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Yes, definitely report these problems here (no matter how minor they seem) Thanks! I spotted this quirk too (it also occurs in English), and the Qt5 version has some problems with font rendering in general. We will look into this.
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Hi Jaykob, My experience with forms is very limited, but I think this is because the form.render() is not meant to show the form on screen, but simply 'build' it, which means that the form is drawn to a back buffer first. To show the form, you need …