Using JATOS for an online task designed with Unity
Hi !
I’m planning to design a cognitive task using Unity game engine. I would like to run it online, so that participants can access it through their web browser at home, but I need to host the experiment and store the collected data. Is it possible to use JATOS to set up and run a task created using Unity, and collect the data ?
Many thanks in advance
Comments
Hi, there is no pre-set way at the moment, but if you have the skills you should be able to call any custom JS function from Unity, see for example https://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html
One day, with some time, we might implement this…