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Hi @b_lanzini,
There are several ways of implementing a lickert scale type of response registration.
Options include writing code in Javascript (using an inline_javascript object) to set up the presentation of a picture, the scale, take and register the response. Javascript is its own language, though, and if you're not familiar with it, this might not be the easiest option. A slightly easier option is to use code in an html_form. Here's a description of that method.
Method 1: html_form
my_image
.max-height:500px;
CSS style ensures the image will never exceed 500 pixels in height, keeping the display tidy regardless of image proportions.<input type="range" ...>
) represents a Likert scale from 1 to 7. The slider snaps to integer values only.likert
automatically.src
) of the image based on the filename provided by themy_image
variable, ensuring the correct image is shown for each trial.The code in the html_form object would be the following (or a variation of it):
This will create a screen with the picture visible and, underneath, a likert scale taht subjects will be able to move with the mouse curso before validating their response by clicking on "submit" button.
The random order of presentation is simply set by making sure that you set the order attribute of the loop to "random" (I assume that you are familiar with the loop; if not, I strongy recommend you read the documentation and do a few tutorials before you move on with your research).
The logger located within the loop makes sure that your data is collected on every trial.
In the output, you'll see a
likert
variable containing the value selected by the subject, as well as aresponse_time
variable (time elapsed between the presentation of the screen with the picture an likert scale to the moment the subject clicks on the submit button).Here is an example with just 4 images to illustrate this method. Make sure to loo at it in detailo to understand it before you modify it for your own purpose. Note that I limited the maximum height of the picture to 500 px (whatever the actual image's height is) to make sure the picture and scale are visible without having to scroll down, but you can of course play around with the paramters to fit your needs).
Download the example here.
The advantage of this method is that subjects can move around the slider before validating their response.
Method 2: basic, no coding
If you're lost with the bit of coding above and prefer a solution with no coding, a simple method is to use the basic ready-to-use objects in OS to present an image with a scale but to have participants to press a key on the keyboard (1 to 7) to indicate their response. The major difference with the first method is that subject have to commit to a single response (no slider to move, they click on a value).
Here the method is basic: You use a loop containing a sketchpad (image holder linking to the relevant variable in the loop as well as text to display the Lickert scale and instructions) with a duration of 0 ms (that's important; I assume that you're familiar with this), followed by a keyboard object, and then the logger.
Again, setting the order of presentation of the loop to "random" ensures that the pictures are presented in a random order.
You can download an example with 4 images here.
If you're a newbie with OS, this method is easier as it only uses the most basic funcionalities of OS and is compatble with OSWeb.
Hopefully this should get you going with your experiment.
Best,
Fabrice.