Edwin
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- Edwin
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Comments
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Hi elizabeth, You could use any of the back-ends OpenSesame provides. As a matter of fact, we are currently working on plugins that should work with iViewX (although I can't promise that these will be finished within the time course of your study).…
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Solved this one in person; marking as solved. For future reference: the above experiment was not only to be counterbalanced for three different conditions, but the orders of two sequences as well, resulting in a 3x2x2 design. Ugly solution: # cal…
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Hi Marianne, A solution would be to use a little inline scripting to setting a 'condition' variable, which may then be used within OpenSesame (e.g. in a 'Run if' statement). You could do this as follows: # calculate modulus after division# for sub…
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Hi, For future reference: your problem probably occurred with self coded RGB-guns between 0 and 255, right? PsychoPy uses RGB guns with values between -1 and 1. So PyGame (255,0,0) would be PsychoPy (1,-1,-1), as PyGame (128,128,128) would be Psych…
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Great! Marking this one as solved.
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Haha, I think it might be useful to know that you can post text in it's original layout by using '< pre >' and '< /pre >' tags (without the spaces, mind you!), like so: This is some text. This is some more text.================== Go…
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I kinda forgot about this until now, but that new documentation is very good! Especially the auto_example is a very nice addition. I'll definitively use it as a template for every new project. Small question: I take it that the answer is yes, but o…
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From the looks of it, I'd say that your logger seems to be placed before your inline script, meaning that it will log the values of the previous trial. To verify this, could you perhaps post a screenshot of your overview (or of the relevant part onl…
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If you post in a thread that's already marked as solved, it will still be kicked to the top of the list. So there's a big chance that it'll be noticed anyhow :) Marking this one as solved!
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Marked as solved, then ;)
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Hi, If you're using the PsychoPy backend, the psychopy functions you are referring to will be used by OpenSesame. Therefore it should make no (or very little; i.e. microseconds) difference. Best, Edwin
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Hi AJ, Did you insert a logger item after your keyboard_response item? Or did you add self.log(myvar) to the code in your inline_script item? (if you're using an inline_script) Cheers! Edwin
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@ Daniel: adjusting the settings to enable v-sync is exactly what I did (see OP). The problem is that both legacy and psycho v-sync automatically, regardless of my graphic card settings. Xpyriment only v-syncs when this is explicitly enabled in the …
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@Sebastiaan: she does mean the slider plugin, which has been improved to meet the requests made by some of my colleagues. It's on my github. @ Julia: the problem is in the fact that the slider prepares the presentation of the question up front. So …
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You're supposed to call pygame.event.get() before calling pygame.mouse.get_pressed(). You could try this and hope it works (makes for a little less unpredictable script). Apart from this, note that the print sometimes has the same effect. By the wa…
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Look a lot easier! One detail, though: I think the "controls" list should be a dict, where the keys are the names of the widgets and these should be accessible somehow (i.e. as a dict of widget object in the plugin's script). Then, a user …
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It turned out to be surprisingly simple, so I suppose it's fixed now (did a commit + pull request on github). See here for the changed files.
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Guess I am now :p
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Thanks a bunch, you're right! That was a bit of a silly mistake, my bad. The code still doesn't function as it is now, but this is due to the fact that add_filepool_control doesn't return anything (the same goes for add_slider_control and add_edito…
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To be a bit more specific: I'm currently trying to use the imgpath_filepool_control function, but I have no clue what the 'click_func' argument should be. I've tried the following: def browse_img(self): """Present a file dialog to…
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Good point and good idea. To me, it seems to make more sense that the legacy or psycho backends should should be default, due to their respective stability and overall-awesome-functioning (and timing). But you are right, this is personal.
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Hi Patrick, Could it be that you're missing the media_player plugin? Information can be found here. If you try to open an experiment that uses plugins that you do not have, you cannot open them (which makes sense, since you won't be able to use the…
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Hi Sebastiaan, Thanks for the tip! I wasn't aware of the auto_prepare setting yet. Just tried it and there is some improvement, but the movement still isn't smooth. The weird thing is that the psycho back-end runs very smooth on the exact same mac…
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Hi Boo, At risk are 'buffer1' and 'LeftCircle1', since you do some inline scripting directly after these (it is difficult to predict how long it takes before code is run through). You could add a blank sketchpad right after any sketchpad you would …
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Thanks! I think the graying out is a good solution, as long as the presented message is informative enough even for a new user.
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Hi Boo, Depending on how you calculate the presentation times, this could indeed cause a bit of irregular delay. Could you give us your trial sequence and your way of calculating the presentation time for the relevant frames? Thanks!
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Hi Boo, Glad that the panic is over! Is the sketchpad you are talking about at the end of your trial sequence, perhaps? The delay could then be the preparation of the following trial. Otherwise: what is directly behind the sketchpad? If this is a p…
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Thanks for the reply! Since the forms have not been released very long, I hope a slightly lacking backwards compatibility will not be as much of a problem. But it may be wise to wait for 0.28 to implement such changes, as it might be difficult to ex…
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Hi Patrick, You could add an 'OK' (or 'next' button). There actually is an example on this on the Documentation site: http://osdoc.cogsci.nl/forms/custom-forms/ (see under 'Another example'). Good luck!
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Hi, You can find my delay discounting task here. There is a notepad item added (called readme) that tells you which article I've followed. The experiment should be the same as the one mentioned in the article. It may not be the prettiest bit of wo…