paddy
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Yeah, that seems to make sense. I was thinking of implementing something on those lines. Just to confirm the gaze error part. Gaze error would basically be distance between the actual point and the gaze coordinate. So to implement the drift correcti…
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Yes, understand that. I should have probably phrased my question differently. I was wondering if someone could explain how the code for drift correction works so I can implement my own version in Java?
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Hi, I have a similar issue. The eye tribe seems to have some sort of a drift after sometime. It runs perfectly for the first few experiments but then it starts drifting from the point. Is there a way to fix this?