[solved] Monitoring keypresses throughout an experiment
I just wanted to follow up from my bug report (https://github.com/smathot/OpenSesame/issues/53). I understand why you made the tradeoff in the design decision. However, is there some way to receive keyboard input during this time between trials? Essentially, the task I'm designing allows the participant to press a particular key at any time throughout the experiment so that, when a particular point in the next trial has been reached, this key can be acted upon. I feel like it should be possible with PyGame's event queue, though this doesn't seem to be accessible from inline scripts. Is there any way to detect if a particular keyboard key has been pressed within the last trial? It doesn't need to use the keyboard_response paradigm, though I've been using this as a hacky way of implementing what I have now.